Por favor, use este identificador para citar o enlazar este ítem: https://hdl.handle.net/10495/24755
Título : A didactic model for competences building in sport games
Autor : Arias Arias, Elkin Alberto
Aguilar Aguilar, Rafael Darío
Valencia Sánchez, Wilder Geovanny
Giraldo Agudelo, Juan Carlos
metadata.dc.subject.*: Desarrollo de las habilidades
Skills development
Modelos didácticos
Juegos deportivos
http://vocabularies.unesco.org/thesaurus/concept3611
Fecha de publicación : 2013
Editorial : Universidade Federal de Vicosa, Departamento de Educacao Fisica
Resumen : RESUMEN: Introduction. Several Studies in sports games found that the best players have larger quantity of declarative and procedural knowledge (Ericsson et. al., 1993), some authors (Pellegrino, 1998; Eysenback; Keane, 2000) refer to the extension of acquired knowledge as the fundamental difference between experts and novices. Up on this knowledge, the experts are capable of collect the most relevant information from the environment and to make the appropriate decisions to meet the specific requirements of the current situation. The experts seem to bear the necessary knowledge to carry out effective decision making processes to succeed. This knowledge is acquired on the base of a long period of intentional practice (Deakin; Cobley, 2003).
ISSN : 0104-8031
Aparece en las colecciones: Artículos de Revista en Ciencias del Deporte

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