Por favor, use este identificador para citar o enlazar este ítem: https://hdl.handle.net/10495/24673
Título : Structured programming learning through the use of information channeling of information using servo technology education and paintings in their steps fractals
Autor : Vásquez Martínez, Claudio Rafael
González González, Felipe Anastacio
González Sánchez, Irma Carolina
Betancourt Núñez, Erik Moisés
Rodríguez Ramírez, Sergio Esteban
Cisneros Martínez, Dulce María
Joaquín, Torres Mata
Cardona Toro, José Gerardo
Flores Cuevas, Francisco
González Luna, Alicia Graciela
Zúñiga Medina, Luz María
Gudiño Meza, Salvador
Velázquez de la Torre, Nicolás
Torres Covarrubias, Víctor Javier
Valero Montoya, Isabel Yolanda
Chavoya Gama, Jorge
Rendón Contreras, Héctor
Díaz Rentería, María Guadalupe
Álvarez Burgos, María Inés
Morfin Otero, María
Álvarez Gómez, Miguel
Franco Gómez, Yolanda
metadata.dc.subject.*: Robótica
Robotics
Innovaciones educativas
Educational innovations
Innovaciones tecnológicas en educacion
Proceso enseñanza-aprendizaje
Robótica en la educación
Métodos de aprendizaje
Fecha de publicación : 2016
Editorial : Editorial Pagina Seis
Resumen : ABSTRACT: Educational robotic in education is a tool for teachers and a learning strategy in the classroom. Keeping in mind that each student has a different way to get the information in the knowledge acquisition of any topic, in this project the information channelings will be use according to the visual and logic model of multiple learning styles (EMMA). In this research some practices were designed, implemented and proven for the subject Structured Design of algorithm for the use of robotics helping in the management and comprehension of controlled structures like cycles and controlled structures. Students comprehended better by using this technique which includes robotics, due to they not only learned the instructions to execute these procedures but they experimented the visualization programming these instructions into robots. Using the simulator platform for the robot BYOB, which is a Scratch program, with this technique, it could be possible to prove that students comprehended and assimilated the use and management of structures besides they learned other kind of programming and the manipulation of robots. The use of robotics awakes in students the need for learn beyond the subject. This technique creates in the student an active thought with the need for learning more reaching a self- study learning and paintings in their steps fractals.
ISBN : 978-607-9442-25-5
Aparece en las colecciones: Educación

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Fichero Descripción Tamaño Formato  
VasquezClaudio_2016_StructuredProgrammingLearning.pdfLibro4.84 MBAdobe PDFVisualizar/Abrir
Caratula.pdf259.46 kBAdobe PDFVisualizar/Abrir


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